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Maxsim Goratiev
Imperial Tau Syndicate
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Posted - 2009.06.30 10:28:00 -
[1]
Quote: Major issues include: 1) Sig to EHP ratio is waaay off when compared to frigates and cruisers, let alone BC.
They need either there dps increased, so in the short amount of time they do survive they actually do some damage, or effective Hp increase. Since the ships are cheap, i think making them high-dps boats with paper armour would be interesting, therefore i support the idea of getting rid of ROF penalty.
Catalysts and Comorant do need more powergreed, all other ships can fit all high-caliber guns, includiong coercer and thrasher (another destroyers), so why are catalysts and comorant so handicapped? There fore support here as well.
Extra slot would make them more effective. Therefore full support.
Quote: (Really... falloff for hybrids? WTF?)
That's my question as well, i also don't get that.
Yon Krum- most of your ideas correspond with that of the topicks author, except for the author whants to make all destroyers glass canons with high-dps, and you try to adjust there slot layout so that they actually survive for a while, but reduce there dps by reducing guns. Those are 2 different directions, but whichever is chosen would solve the current situation.
Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2009.06.30 18:54:00 -
[2]
Originally by: Dibsi Dei Destroyers are awesome already.
Non-minmatar interdictors however... 
Destroyer costs 4 times the price of a rifter IN many intances it can loose to a rifter. It gets instapoped by anything bigger then a frigate. Sure they are fine. Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2009.07.09 20:01:00 -
[3]
bump Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2009.07.14 19:36:00 -
[4]
Edited by: Maxsim Goratiev on 14/07/2009 19:36:47 Edited by: Maxsim Goratiev on 14/07/2009 19:36:33 another bump. I know destroyers are small ships and noone cares on them as they aren't important, but... By the way, i got advanced weapon upgrades and ftting destroyers is STILL horrible! Still EVERY destroyer except thrasher sucks. A +3% powergreed implant and advanced weapon upgrades 4 don't seem solve fitting problems on destroyers. Still they can't have any tank. AT least i can now fit guns properly. wonder if situation will change with the rig patch. The sad fact is there isno reason to fly a destroyer, it had ABSOLUTELY NO advantage in front of a cheap t1 crouser. Not even in killing frigates. ANd i agree we should get a t2 version of destroyer that is oriented towards combat, supression of assautships and septors.
Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2009.07.15 04:12:00 -
[5]
Originally by: A Sinner destroyers are supposed to be frigate killers indeed but not t2 frigate killers, therefore i don't agree with the op. However I do agree that we need a specialised t2 frigate killer with a destroyer hull. So I am for a new t2 destroyer, leave the t1, they're fine as they are right now. something needs to be done so you have my support
OK, then why is thrasher so much better then cathalyst?
Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate Eych Four Eks Zero Ahr
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Posted - 2009.08.24 07:41:00 -
[6]
Like.. if so many people agree.... Could we get some attention? I have seen no reason not to implement this so far... And i still fail to understead the reason to -25% Rate of fire penatlty. Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2009.09.26 11:51:00 -
[7]
even removal of useless ROF nerf would help. Please, some attention..... Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2009.11.02 17:18:00 -
[8]
Originally by: Alfons Richthofen
Originally by: SubLepton All other ships in game can at least fit highest caliber guns of there class.
Tachyon Beam Laser IIs on any Battleship.
They have a role, and even with reactor controls apocalypse is still one of the best sniping battleships. It has a role, and it is damn good at it. I cannot say the same about destroyers. I feel sad when i see a combat ship with so much potential used as a salvage boat. Fix Destroyers |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.06.24 15:54:00 -
[9]
Originally by: Khorvek I got something to say. put in two of the small rigs that increase fire rate 10%. DPS is huge then. these rigs also tend to be pretty cheap. I think the only answer is to tank destroyers because otherwise the frigs they're supposed to kill take them out instead.
Catalyst does not have enough powergrid to fit full-rack of 150 mm rails.. NOw, if i add two rigs that boots their power useage by 10% each, and it stacks, and put a couple plates and an mwd on, i wonder what will happen......
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Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2011.01.04 22:03:00 -
[10]
Originally by: Massive Dragon destroyers are already very strong against ceptors and frigs. i say this having been able to take my thrasher up against 5 ceptors and win comfortably.
you have SOME trouble with a few afs, but even stuff like ishkurs you can deal with just fine in a thrasher.
if any change at all is needed the coercer could use a second mid... but thats it.
not supported.
thrasher, that the prolem. Thanks for the bump dudes.
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